While it is still a work-in-progress I am very happy with how it turned out considering how swamped I was this last month (So Many Rooms and client work).
When I heard the announcement for Kongregate’s Unity Game Contest I was very excited and knew I needed to create something for it. I love game development contests because they have a great feature; a fixed deadline.
The premise of “Office Zombie Simulator” is pretty simple, imagine a few zombie loving nerds are stuck in an office for the weekend. Instead of working they decide to setup the ultimate zombie apocalypse simulator.
The idea for “Office Zombie Simulator” came to me out of necessity.
One problem that we keep running into with developing 3D content is the amount of time and effort required to build all the necessary 3D models. So the idea was if we could reuse more models between projects we would save development time. Since another project we were working on required office equipment I thought if this game could be set in an office, we could hit two birds with one stone.
Other than that the game shouldn’t have any complex 3D models or animations (too time consuming) and needed to be easy to pick up and play.
After a few days of brainstorming, the concept for “Office Zombie Simulator” was born. It turned out to be a very cool concept and is more proof that creativity works best under constraints.
So give it a try, leave feedback and please rate.
We are hoping enough people will enjoy the game to warrant us building a fully realized version. We have a lot of cool ideas that we would love to implement.