﻿//Author - Devin Reimer - http://blog.almostlogical.com
using UnityEngine;
using System.Collections;

public class IntroGUI : MonoBehaviour
{
    private float startTime;

    public void Start()
    {
        startTime = Time.time;
    }

    public void Update()
    {
        if (Time.time - startTime > 2.5) //now we start
        {
            Application.LoadLevel("MainScene");
        }
    }
}