PlayModePersist Version 2.0 is now available for download in the Unity Asset Store – http://u3d.as/content/almost-logical-software/play-mode-persist/1tS.
PlayModePersist is a Unity Editor Extension that allows you to persist changes you’ve made in the Unity Editor while in Play mode.
Thanks to some great feedback from users, PlayModePersist has been reworked to be both easier and faster to use. The biggest change is now PlayModePersist is window-based (no more needing to constantly open a dropdown in the Transform). This allows you to persist GameObject components faster than ever. This change has also allowed us to support Multi-Object Editing (new to Unity 3.5). You can now select multiple GameObject and then select groups of components to persist. Want to persist 30 Transforms on 30 different GameObject, you can now do that with one-click.
To see PlayModePersist in action check out the new video tutorial: http://youtu.be/NCkD7XgN4so
To learn more about why PlayModePersist is so helpful you can read my original blog post: http://blog.almostlogical.com/2011/01/11/playmodepersist-unity-asset-store/
If you already own PlayModePersist this update is free, simply download the update. If you haven’t yet picked up a copy, what are you waiting for? Get it today: http://u3d.as/content/almost-logical-software/play-mode-persist/1tS