Maze Mover Launch (iPad and PlayBook) – Developed with AIR

September 20, 2011 by Devin Reimer

I’m very excited to announced my first fully featured indie game, Maze Mover has finally launched. It is now available for both iPad and PlayBook.

I’ve been working on this game on and off since December with the help of Calin Reimer.

I developed the first and second prototype of Maze Mover using Flash. When both prototypes were successful I expected I would move onto something different to develop it (either Unity or Corona). But with the progress made with AIR (AIR 2.6 and then AIR 2.7), I decided to give AIR a try.

I couldn’t be happier with the final result. Maze Mover turned out to be the perfect game for AIR. I might do a more detailed article on the development of Maze Mover in the future.

If you  happen to be in the Winnipeg area on Thursday (Sept 22) swing by Demo Camp. Here I will be doing a talk on the development of Maze Mover.

What are you waiting for, get Maze Mover today!
iPad –
PlayBook –
Maze Mover Website and Trailer –