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	<title>AlmostLogical.com &#187; Interactive</title>
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	<description>Flash, Unity3D, JigLibFlash, New Media and pretty much anything else that is related to the Internet. Blog by Devin Reimer.</description>
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		<title>Interacting with Objects Unity3D</title>
		<link>http://blog.almostlogical.com/2010/01/04/interacting-with-objects-unity3d/</link>
		<comments>http://blog.almostlogical.com/2010/01/04/interacting-with-objects-unity3d/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 14:33:13 +0000</pubDate>
		<dc:creator>Devin Reimer</dc:creator>
				<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Unity]]></category>

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		<description><![CDATA[If you missed the first part of this Unity3D series you can read it here. This example demonstrates how to interact with with objects in Unity. The mouse cursor was removed and replaced with a cursor in the middle of the screen similar to an FPS. When this cursor is over an object that support [...]]]></description>
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