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	<title>AlmostLogical.com &#187; dynamictext3dmultiline</title>
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	<link>http://blog.almostlogical.com</link>
	<description>Flash, Unity3D, Papervision3D, New Media and pretty much anything else that is related to the Internet. Blog by Devin Reimer.</description>
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		<title>Multiline WordWrap DynamicText3D in FIVe3D</title>
		<link>http://blog.almostlogical.com/2009/06/23/multiline-wordwrap-dynamictext3d-in-five3d/</link>
		<comments>http://blog.almostlogical.com/2009/06/23/multiline-wordwrap-dynamictext3d-in-five3d/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 05:00:04 +0000</pubDate>
		<dc:creator>Devin Reimer</dc:creator>
				<category><![CDATA[FIVe3D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[dynamictext3D]]></category>
		<category><![CDATA[dynamictext3dmultiline]]></category>
		<category><![CDATA[wordWrap]]></category>

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		<description><![CDATA[

For those of you that have never heard of FIVe3D, it is a lightweight vector based 3D library now written in AS3. You can check it out for yourself, http://five3d.mathieu-badimon.com.

In working on a small project using FIVe3D I discovered that while the 3D text part of the library is awesome it did not support multiline word wrap. I had seen examples of people using muliple DynamicText3D objects to fake text being multiline, but I wanted the text to be able to support dynamically word wrapping.

So I created a class called DynamicText3DMultiline which works the exact same way as the normal DynamicText3D class, but adds multiline wordwrap functionality. To use wordwrapping, simply set the width of the object and then set ...]]></description>
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